This class is designed to give students an opportunity to experiment and tinker with the basics of computer programming. Students will be exposed to introductory programming language, code structure, and programming applications. Students are encouraged to find creative solutions to simple tasks, solve problems collaboratively, and to "learn through failure."
|
the hour of code
Using the websites www.Lightbot.com and code.org, we will explore the fundamentals of computer programming in Javascript. Students will be exposed to sequential control flow, procedures, functions, loops, repeat blocks, debugging, error checking, algorithms, computational thinking, problem solving, and critical thinking. Each part of the course offers fun interactive ways for the students to see their work in progress.
|
Using the skills learned through Lightbot and Code.org, students will interact with actual robots and put their coding skills to the test. Dot and Dash are specifically designed for students to explore, demonstrate, and witness coding in action. Using a unique workspace, students can create programs that will allow Dot and Dash to complete any task that the student can dream up.
|
Bloxels helps kids achieve their nearly universal desire to create video games (seriously, just ask any kid), rather than just playing them. By using the unique combination of hands-on toys and their love and understanding of classic video games, we've made video game creation accessible and fun for all ages. Bloxels allows kids to tell a digital story in the form of a video game. They control everything, from the look of their hero to color of the background. With Bloxels, kids are the artist, the game designer, the storyteller, the programmer, the publisher and the player. They are the 13-bit Builder.
|